Asset Design and Modelling: Sub-Component Editing Posted on October 9, 2017 by bethanycassap 0 In the next lesson, we started to be shown how to sub-component edit models, which I already knew about while doing Nextgen. This task was to show us how to split models up as well as combine them using Mesh Combine to create a hand. Share this:Share on TumblrTweetEmailPrintRedditPocketLike Loading...