illustrated book??

Me and my fiancĂ© have been wanting to work on a project together for quite sometime. 

We haved coming up with multiple ideas but they have all ended up getting pushed aside or forgotten. 

But we have finally found something that we are both interested in. 

Making an illustrated book. 

We have decided to use one of my old characters, Lucious and try and turn it into a children’s adventure book.

We will start by changing some of the designs, for example we are changing Lucious’s tail from an owls, to a cats tail to give him more of a Siamese – owl cat look. And also writing up a plan sheet on the characters and where the story could go 

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Class Game Jam: Ideas

Today we started making some ideas for our game jam in our bays.

The first game we came up with was a toy car racing game that would be in different rooms. This would allow us to have multiple assets and different skins for each object.

The next game idea we had was a duck racing game on water, but this then changed to a rubber duck racing game in a bath tub, and the players are able to equip weapons.

each person in the group had started creating some ideas for this game, from skin ideas, characters, concept and 3d modelling.

I started by 3D Modelling some rubber ducks.

duck1.png

I started off with a sphere shape and extruded out in certain places to create this blocky style rubber duck. I then added a mesh smooth onto the model and then added some basic materials onto the model to make it look like a rubber duck.

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I also made a low poly style bathtub.

bath1.png

Personal Project: Revisiting Lucious 


Today I really wanted to redraw the character Lucious from our previous game, and so drew a few new sketches of him. 

The new  sketches,I think, look a lot nicer than my previous ones. 

I made his eyes a lot bigger than before. He is a bit shorter and fatter than before as well but I feel as though this is better in his  design.

Wolf in the Night

During animex, one of the guest speakers told us, if we have an idea, it will become nothing if you do nothing about it or never speak about it.

So with that, I decided to finally do something about one of the ideas I have had in my head for some time. But I had a concept, but no idea where to go in terms of story.

I spoke to one of my friends about the idea, and the speaker at animex was right, the best thing to do about your idea, is to speak to others about it, and this has helped me massively with it, as I was stuck with how the story would work.
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I first created some really quick concepts of some ideas that I have had in my head for a while of what the areas would look like. I had the idea of a traditional Irish, or english town in the countryside as a location and drew a sketch of a small village in the top left corner.

In the top right is a very quick sketch of a forest location, with a small abandoned house, which is where I was thinking that the player starts the game, and will respawn etc.

The bottom left is an example of an inside of one of the houses you maybe able to go into,

and the bottom right is a possible example of a farm location and the “wolfs shadow” appearing on a farm house.

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I created the “wolf” to have the same build as a regular wolf, but give it more of a supernatural feel,meaning that it doesnt fit into its environment.

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These are some more examples of sketches I have made of another concept of a room. Meaning that when a villager disappears, the longer they are gone, their home becomes more and more ruined and seems as if it has been left to just decay.

The bottom images are concepts of the characters, one being a girl, which will be the player where I received help from a friend to come up with the idea that the story is similar to that of Little Red Riding Hood, in that she lives in the forest and there is a wolf.

I had an idea that the game revolves around a village that is suddenly having people disappear. So the player must find out what it causing these disappearances, but on the nights, a wolf appears, in the forms of shadows on walls and the villagers start to think that the disappearances are linked with the wolf.

The player must try and solve what is going on, but if they walk directly into the wolf, they get sent back to the abandoned house in the village and another villager has gone.

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Quick sketch of the player looking into a hallway or corridor, using a lantern to navigate around.

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Concept of the wolf design.

 

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