On Monday, we were told that by Christmas, we should have Unity available in our class and so we can make games using that. So we were into make a game, that should be finished and ready to make in … Continue reading
Tag Archives: drawing
3DS Max Assets
Autodesk 3DS Max is a 3D computer graphics program, used for making 3D Animations, models, games and images. Project Folders In 3D Studio Max, It is important to use a project folder to keep all your files organised, allowing you … Continue reading
Modular Asset Creation within a Game
What is Modular Asset Creation? Modular assets are models that can be duplicated over and over, but remain seamless. It is important to make modular assets so that the Environment artists don’t have to create multiple models over and over … Continue reading
Sunderland College 3D Exterior
Flash Coding
A week ago, we were taught how to draw in flash by using coding. This meant that you could input code for certain shapes and colours and then it would then output as an image. This is the code that … Continue reading
Ants Mojo, Character Designs.
For our game, I have created different expression sheets for the three characters, Ant, Matt and Mike. As it is a text based game, the characters will appear on the side of the screen when they talk, and different expressions … Continue reading
Concept art for the Destroyed Arts Building.
Sunderland College 3D Model Environment
Yesterday, we continued with our 3D Model Environment. As discussed in a previous lesson, we all chose to do Sunderland College Arts building as our 3D environment. We set times to do each task, 30 minutes for the majority of … Continue reading